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Direct enemy controls

Direct is a special field in enemy descriptors that allows changing properties that are not directly exposed by CD2 through other modules like the Breeder or the CaveLeech subfields. When using Direct, remember that not all fields will work in-game. The names of the Direct subfields can be found by looking into the enemy properties in UE4, but structs are not supported for now. A couple of examples of use:

# A bulk with no meatballs, no explosion and no carve.
"Enemies": {
    "ED_Melee_Bulk":{
        "Base": "ED_Spider_ExploderTank",
        "Direct": {
            "Float:CarveDiameter": 0,
            "Int:NumClusterBombs": 0,
            "Float:DamageDeathExplosion.DamageRadius": 0,
            "Float:DamageDeathExplosion.MaxDamageRadius": 0
        }
    }
}
# A patrol bot that deals no damage on bump
"Enemies": {
    "ED_PatrolBot": {
        "Direct": {
            "Float:BumpDamage.Damage": 0
        }
    }
}

The following non-exhaustive list compiled by @theBrain is provided as a reference.

ED_PumpkinLootBug

Control Default Value
Float:DamageLootDropChance 0.2
Float:DamageLootDropCoolDown 0.5
Float:EatValueMultiplier 1.5
Float:SearchChunksRadius 2500.0
Float:SearchChunksInterval 15.0
Bool:CanPlayerStandOn True
Bool:UseDormancy True
Float:NetUpdateFrequency 0.25
Float:MinNetUpdateFrequency 0.1
Float:NetPriority 1.0
Bool:InstantUsable.bShowUsingUI False
Bool:InstantUsable.Usable True
Int:InstantUsable.Priority 5
Bool:InstantUsable.IsClientPredictive True
Float:Sphere.SphereRadius 70.0
Bool:Sphere.bGenerateOverlapEvents False
Float:Dropshadow.CachedMaxDrawDistance 1300.0
Bool:Dropshadow.bGenerateOverlapEvents False
Float:Timeline_0_Template.TimelineLength 1.0

ED_Flea

Control Default Value
Float:FleeFromplayerRange 500.0
Float:MinWalkTIme 18.0
Float:MaxWalkTime 40.0
Float:StaggerDurationMultiplier 0.0
Bool:FleeInsteadOfBackingOff True
Float:NetUpdateFrequency 0.1
Float:MinNetUpdateFrequency 0.1
Float:NetPriority 1.5
Bool:Audio Flying.bAutoActivate False
Bool:Enemy.bIsPingableByLaserpointer True
Float:GroundToAir.WalkTime 100.0
Bool:GroundToAir.WalkUseTimer False
Bool:GroundToAir.FlyUseTimer False
Float:InDanger.DamageTimeLimit 3.0
Float:InDanger.DamageThreshold 10.0
Float:Trail.LDMaxDrawDistance 4500.0
Float:Trail.CachedMaxDrawDistance 4500.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.SourceRadius 11.646377
Float:PointLight.SoftSourceRadius 50.0
Float:PointLight.AttenuationRadius 150.0
Float:PointLight.MaxDistanceFadeRange 5000.0
Float:PointLight.Intensity 1.5
Bool:PointLight.CastShadows False
Bool:Wings.bEnableUpdateRateOptimizations True
Float:Wings.LDMaxDrawDistance 4500.0
Float:Wings.CachedMaxDrawDistance 4500.0
Float:Sphere.SphereRadius 128.70302

ED_Spider_Hoarder

Control Default Value
Float:DamageLootDropChance 0.2
Float:DamageLootDropCooldown 0.5
Bool:IsAlive True
Float:AlertedSpeed 400.0
Float:DeathDuration 20.0
Float:StaggerDurationMultiplier 0.05
Bool:FrozenPauseLogic True
Float:AttackerRadius 40.0
Bool:AudioScaredBegin.bAutoActivate False
Bool:AudioScaredEnd.bAutoActivate False
Bool:AudioScaredLoop.bAutoActivate False
Bool:PointLight1.bUseInverseSquaredFalloff False
Float:PointLight1.AttenuationRadius 400.0
Float:PointLight1.Intensity 8.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 75.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Float:PointLight3.AttenuationRadius 75.0
Float:PointLight3.Intensity 500.0
Bool:PointLight3.CastShadows False
Float:SK_HoarderBack_A.LDMaxDrawDistance 12500.0
Float:SK_HoarderBack_A.CachedMaxDrawDistance 12500.0
Float:SK_HoarderHead_A.LDMaxDrawDistance 12500.0
Float:SK_HoarderHead_A.CachedMaxDrawDistance 12500.0
Float:Sphere.SphereRadius 100.0
Float:Timeline_0_Template.TimelineLength 0.6
Bool:Timeline_0_Template.bLoop True
Float:Timeline_2_Template.TimelineLength 3.0
Bool:Timeline_2_Template.bLoop True

ED_Prospector

Control Default Value
Int:WeakpointsLeft 2
Float:CooldownDuration 30.0
Int:DirtSamplesTaken 20
Int:MaxDirtSamples 40
Float:ReinforcementsAllowed 2.0
Float:AlarmDuration 10.0
Float:ReinforcementDelay 3.0
Float:ReinforcementCooldown 30.0
Int:PatrolBotDifficulty 2
Bool:ShouldSpawnDataCell True
Float:EnginePowerMultiplier 2.0
Float:HeadResponsiveness 1.5
Bool:UseDormancy True
Float:StaggerDurationMultiplier 0.0
Bool:FrozenPauseLogic True
Float:NetUpdateFrequency 5.0
Float:MinNetUpdateFrequency 0.5
Bool:ProspectingAlarmedIdle_Cue.bAutoActivate False
Bool:ProspectingDroneScreamAlerted_Cue.bAutoActivate False
Bool:ProspectingDroneStartSampling_Cue.bAutoActivate False
Bool:ProspectingDroneStartScanning_Cue.bAutoActivate False
Float:Prospector_Idle_Cue.VolumeMultiplier 4.0
Float:Capsule.CapsuleHalfHeight 227.96706
Float:Capsule.CapsuleRadius 90.61318
Float:Niagara_RadioWaves.LDMaxDrawDistance 6000.0
Float:Niagara_RadioWaves.CachedMaxDrawDistance 6000.0
Bool:Niagara_RadioWaves.bAutoActivate False
Float:NS_Idle.LDMaxDrawDistance 6000.0
Float:NS_Idle.CachedMaxDrawDistance 6000.0
Float:NS_Trail.LDMaxDrawDistance 6000.0
Float:NS_Trail.CachedMaxDrawDistance 6000.0
Float:Particles_Dirt.LDMaxDrawDistance 8000.0
Float:Particles_Dirt.CachedMaxDrawDistance 8000.0
Bool:Particles_Dirt.bAutoActivate False
Float:PawnSensing.HearingThreshold 700.0
Float:PawnSensing.LOSHearingThreshold 1400.0
Float:PawnSensing.SightRadius 1500.0
Bool:PawnSensing.bEnableSensingUpdates False
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Bool:PawnStats.UseDormancy True
Float:PointLight_Eye.AttenuationRadius 50.0
Float:PointLight_Eye.MaxDrawDistance 6000.0
Float:PointLight_Eye.Intensity 300.0
Bool:PointLight_Eye.CastShadows False
Float:PointLight_Weakpoint_L.SourceRadius 50.0
Float:PointLight_Weakpoint_L.SoftSourceRadius 100.0
Float:PointLight_Weakpoint_L.AttenuationRadius 150.0
Float:PointLight_Weakpoint_L.MaxDrawDistance 10000.0
Float:PointLight_Weakpoint_L.Intensity 1250.0
Bool:PointLight_Weakpoint_L.CastShadows False
Float:PointLight_Weakpoint_R.SourceRadius 50.0
Float:PointLight_Weakpoint_R.SoftSourceRadius 100.0
Float:PointLight_Weakpoint_R.AttenuationRadius 150.0
Float:PointLight_Weakpoint_R.MaxDrawDistance 10000.0
Float:PointLight_Weakpoint_R.Intensity 1250.0
Bool:PointLight_Weakpoint_R.CastShadows False
Float:Light_Engine.SourceWidth 97.053986
Float:Light_Engine.SourceHeight 14.917264
Float:Light_Engine.BarnDoorAngle 14.285712
Float:Light_Engine.BarnDoorLength 75.0
Float:Light_Engine.MaxDrawDistance 15000.0
Float:Light_Engine.Intensity 300.0
Bool:Light_Engine.CastShadows False
Float:Light_Exhausts.SourceWidth 147.03517
Float:Light_Exhausts.SourceHeight 11.317553
Float:Light_Exhausts.BarnDoorAngle 60.400005
Float:Light_Exhausts.BarnDoorLength 75.0
Float:Light_Exhausts.AttenuationRadius 319.03848
Float:Light_Exhausts.MaxDrawDistance 8000.0
Float:Light_Exhausts.Intensity 1200.0
Bool:Light_Exhausts.CastShadows False
Float:ShieldMesh.LDMaxDrawDistance 10000.0
Float:ShieldMesh.CachedMaxDrawDistance 10000.0
Bool:ShieldMesh.bVisible False
Float:SM_LightCone001.LDMaxDrawDistance 10000.0
Float:SM_LightCone001.CachedMaxDrawDistance 10000.0
Bool:SM_LightCone001.bGenerateOverlapEvents False
Bool:SM_LightCone001.bHiddenInGame True
Float:WeakpointGlow.CurveMultiplier 10.0
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_BarrageInfector

Control Default Value
Float:BaseEyeHeight 300.0
Bool:bReplicateMovement False
Float:NetUpdateFrequency 15.0
Float:NetPriority 2.0
Float:Capsule.CapsuleHalfHeight 90.0
Float:Capsule.CapsuleRadius 80.0
Float:EnemyLineOfSight.LoSInterval 1.0
Float:EnemyLineOfSight.LoSIntervalVariance 0.0
Float:PawnSensing.SightRadius 2000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Float:PointLight.AttenuationRadius 200.0
Float:PointLight.Intensity 2500.0
Bool:PointLight.CastShadows False
Float:PointLight_Mouth.AttenuationRadius 200.0
Float:PointLight_Mouth.Intensity 1500.0
Bool:PointLight_Mouth.CastShadows False
Bool:ProjectileAttack.ProjectilesIgnoreEachOther True
Float:ProjectileAttack.MaxRange 0.0
Bool:SkeletalMesh.bEnableUpdateRateOptimizations True
Float:SkeletalMesh.LDMaxDrawDistance 15000.0
Float:SkeletalMesh.CachedMaxDrawDistance 15000.0
Bool:SkeletalMesh.bReceivesDecals False
Int:WeakpointGlow.ReplaceMatIndex 1

ED_CaveLeech

Control Default Value
Float:MaxDistanceXY 1000.0
Float:GrapDistance 200.0
Float:GrapDelay 0.1
Float:TentacleSpeed 600.0
Float:TentacleRetractSpeed 1100.0
Float:TentaclePullSpeed 2000.0
Float:TentacleDropPlayerSpeed 1500.0
Float:TentacleDropGroundDistance 300.0
Float:TentacleAttachOffset 75.0
Float:BiteDistance 50.0
Bool:bReplicateMovement False
Float:NetUpdateFrequency 60.0
Bool:HeadAudio.bAutoActivate False
Float:PointLight.AttenuationRadius 400.0
Float:PointLight.Intensity 3500.0
Bool:PointLight.CastShadows False
Bool:TopMesh.bDeferKinematicBoneUpdate True
Float:TopMesh.CachedMaxDrawDistance 15000.0
Bool:TopMesh.bVisibleInReflectionCaptures False
Bool:TopMesh.bVisible False
Bool:HeadCollision.bGenerateOverlapEvents False
Float:HitCollider.SphereRadius 120.0
Bool:StaticMesh.bVisible False
Bool:StaticMesh.bHiddenInGame True

ED_Crawler

Control Default Value
Float:StaggerDurationMultiplier 0.6
Float:StaggerImunityWindow 2.0
Bool:FrozenPauseLogic True
Float:AttackerRadius 100.0
Float:BallisticMovement.MinMoveDistance 800.0
Float:BallisticMovement.RotateDelay 0.333
Float:BallisticMovement.LaunchDelay 0.67
Float:BallisticMovement.LandingDelay 0.75
Bool:BallisticMovement.bReplicates True
Bool:Niagara.bAutoActivate False
Float:PlayerProximity.Cooldown 2.0
Float:PlayerProximity.Distance 600.0
Float:Mouth_Light.AttenuationRadius 30.0
Float:Mouth_Light.Intensity 100.0
Bool:Mouth_Light.CastShadows False
Bool:PoseCorrection.Enabled True
Float:PoseCorrection.FrontX 80.0
Float:PoseCorrection.BackX -80.0
Float:HeadshotSphere.SphereRadius 12.0
Float:Sphere.SphereRadius 50.0
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_SpiderSpawner

Control Default Value
Int:DeathSpawnCount 15
Float:Spawn Interval 10.0
Int:MaxConcurrentEnemies 20
Bool:bReplicateMovement False
Float:NetUpdateFrequency 1.0
Float:MinNetUpdateFrequency 1.0
Float:Eye1.Health 700.0
Float:Eye2.Health 700.0
Float:Eye3.Health 700.0
Float:Eye4.Health 700.0
Float:PlayerCollision.CapsuleHalfHeight 340.0
Float:PlayerCollision.CapsuleRadius 165.0
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Float:PawnSensing.SightRadius 3000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 360.0
Bool:SK_Spawner.bEnableUpdateRateOptimizations True
Float:SK_Spawner.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye1_Rig.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye2_Rig.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye3_Rig.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye4_Rig.CachedMaxDrawDistance 15000.0
Float:Sphere_Eye1.SphereRadius 25.0
Bool:Sphere_Eye1.bGenerateOverlapEvents False
Float:Sphere_Eye2.SphereRadius 25.0
Bool:Sphere_Eye2.bGenerateOverlapEvents False
Float:Sphere_Eye3.SphereRadius 25.0
Bool:Sphere_Eye3.bGenerateOverlapEvents False
Float:Sphere_Eye4.SphereRadius 25.0
Bool:Sphere_Eye4.bGenerateOverlapEvents False

ED_Bomber

Control Default Value

ED_Bomber_Explosive

Control Default Value
Float:AttackModeRotationSpeed 6.0
Float:DashPoints.DashSpeed 1100.0
Bool:ProjectileAttack.ProjectilesIgnoreEachOther True

ED_Bomber_Ice

Control Default Value

ED_Grabber

Control Default Value
Float:WanderingSpeed 250.0
Float:WanderingAcceleration 1000.0
Float:ChaseSpeed 750.0
Float:ChaseAcceleration 4000.0
Float:CarrySpeed 500.0
Float:CarryAcceleration 3000.0
Float:FleeSpeed 800.0
Float:FleeAcceleration 1000.0
Float:ExtraUpForce 15.0
Bool:UsesAttackStance False
Bool:LookStraight True
Float:StaggerDurationMultiplier 0.0
Bool:bAlwaysRelevant True
Float:NetUpdateFrequency 20.0

ED_Mactera_Shooter_Amber

Control Default Value
Float:PointLight1.AttenuationRadius 500.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 50.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Bool:Mesh_Infestation01.bGenerateOverlapEvents False
Bool:Mesh_Infestation02.bGenerateOverlapEvents False

ED_Mactera_Shooter_HeavyVeteran

Control Default Value
Float:DistanceForAttackMode 800.0
Float:DashPoints.MaxRangeFromPlayer 800.0
Float:DashPoints.MinRangeFromPlayer 450.0
Float:DashPoints.MaxHeightAboveTarget 300.0
Float:DashPoints.DashSpeed 400.0

ED_Mactera_Shooter_Normal

Control Default Value
Float:DashPoints.MaxHeightAboveTarget 400.0

ED_Mactera_TripleShooter

Control Default Value
Float:DistanceForAttackMode 1400.0
Float:DashPoints.MaxRangeFromPlayer 1500.0
Float:DashPoints.MinRangeFromPlayer 1050.0
Float:DashPoints.MinHeightAboveTarget 150.0
Float:DashPoints.DashSpeed 600.0
Float:ProjectileAttack.MaxRange 0.0
Int:WeakpointGlowComponent.ReplaceMatIndex 2

ED_HydraWeed

Control Default Value
Float:SpawnRadius 1400.0
Int:NumShootersKilledToOpen 4
Bool:IsOpen True
Bool:IsDormant True
Int:MaxAllowedShooters 5
Float:MaxLightIntensity 20.0
Int:MaxNumHealers 1
Float:StayOpenTimerTick 0.2
Float:TimeToDamageConversion 150.0
Float:StayOpenWhenBellowThisHealthPercentage 0.05
Float:HealCapPercentage 1.0
Float:HealthCheckPointValue1 0.666
Float:HealthCheckPointValue2 0.33
Float:MinHealthPercentageToSpawnHealingPods 0.8
Int:NumSpawnAttempts 10
Float:ShooterDormantRange 1000.0
Float:ShooterActiveRange 5000.0
Float:StopFightingDistance 4500.0
Float:ResumeFightingDistance 2500.0
Bool:CanFlee False
Float:BaseEyeHeight 128.0
Bool:bReplicateMovement False
Bool:bCollideWhenPlacing False
Float:NetUpdateFrequency 15.0
Bool:P_GodRays.bVisible False
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 1300.0
Float:PointLight.Intensity 100.0
Bool:PointLight.CastShadows False
Bool:SkeletalMesh.bReceivesDecals False
Float:SpawnActorWithDebrisPos.MinDistanceBetweenSpwans 500.0
Bool:SpawnActorWithDebrisPos.AvoidImportantLocations True
Float:Sphere.SphereRadius 110.0
Float:WakeUpTrigger.SphereRadius 800.0
Bool:Carving Mesh.bHiddenInGame True
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_01.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_02.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_03.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_04.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_05.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_06.bGenerateOverlapEvents False
Float:GlowIntensity_Template.TimelineLength 1.5

ED_InfestationLarva

Control Default Value
Float:NetUpdateFrequency 20.0
Float:MeleeAttack.MaxRange 250.0
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Jelly_Spawn

Control Default Value
Float:Trail.LDMaxDrawDistance 5000.0
Float:Trail.CachedMaxDrawDistance 5000.0

ED_Jelly_Swarmer

Control Default Value

ED_JellyBreeder

Control Default Value

ED_InfectedMule

Control Default Value
Float:IntroductionTime 3.0
Float:BigShieldScale 8.0
Float:ShieldGrowthRate 6.0
Float:LerpExp 0.25
Float:MinimumShieldSize 0.25
Float:IdleRotationSpeed 190.0
Float:LaserScaleRate 53.0
Float:MaxSearchAngle 60.0
Bool:DoSpecialWhenFriendly False
Bool:PerfectTrackingWhenEnemy False
Float:TurretSpinSpeed 200.0
Float:ChanceToSpawnParasite 0.5
Float:LockonTime 0.25
Float:GunRange 2500.0
Float:FireRate 12.0
Float:GrenadeFireRate 0.5
Float:BurstCooldown 0.8
Int:MinBurst 6
Int:MaxBurst 8
Float:TurretLerpSpeed 7.0
Float:DamageWhenFriendly 15.0
Float:FriendlyFriendlyFireMultiplier 0.08
Bool:Box.bGenerateOverlapEvents False
Bool:ActivationParticle.bAutoActivate False
Float:PawnSensing.HearingThreshold 0.0
Float:PawnSensing.LOSHearingThreshold 0.0
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Float:Light_Leg1.AttenuationRadius 0.0
Float:Light_Leg1.Intensity 0.0
Bool:Light_Leg1.CastShadows False
Bool:Light_Leg1.bVisible False
Bool:Light_Leg1.bHiddenInGame True
Float:Light_Leg2.AttenuationRadius 0.0
Float:Light_Leg2.Intensity 0.0
Bool:Light_Leg2.CastShadows False
Bool:Light_Leg2.bVisible False
Bool:Light_Leg2.bHiddenInGame True
Float:Light_Leg3.AttenuationRadius 0.0
Float:Light_Leg3.Intensity 0.0
Bool:Light_Leg3.CastShadows False
Bool:Light_Leg3.bVisible False
Bool:Light_Leg3.bHiddenInGame True
Float:Light_Leg4.AttenuationRadius 0.0
Float:Light_Leg4.Intensity 0.0
Bool:Light_Leg4.CastShadows False
Bool:Light_Leg4.bVisible False
Bool:Light_Leg4.bHiddenInGame True
Float:Light_TurretGlow.AttenuationRadius 200.0
Float:Light_TurretGlow.MaxDrawDistance 12500.0
Bool:Light_TurretGlow.CastShadows False
Float:WakeUp_PointLight.AttenuationRadius 4500.0
Float:WakeUp_PointLight.Intensity 0.0
Bool:WakeUp_PointLight.CastShadows False
Float:UseSphere.SphereRadius 120.0
Bool:UseSphere.bGenerateOverlapEvents False
Float:SpotLight1.InnerConeAngle 5.0
Float:SpotLight1.OuterConeAngle 30.0
Float:SpotLight1.AttenuationRadius 500.0
Float:SpotLight1.Intensity 3000.0
Bool:SpotLight1.CastShadows False
Bool:Widget.bWindowFocusable False
Bool:Widget.bGenerateOverlapEvents False

ED_Bomber_Rockpox_Plague

Control Default Value
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Float:InfectionMaster.SpikeScale 0.55
Float:InfectionMaster.InfectionScale 0.65
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:InfectionPoint10.LDMaxDrawDistance 4000.0
Float:InfectionPoint10.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint10.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_Spider_Grunt_RockpoxPlague

Control Default Value
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 0.8
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Bool:ProjectileThrowerAttack.RotateToTarget True
Float:DropShadow.LDMaxDrawDistance 2300.0
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_Spider_Tank_RockpoxPlague

Control Default Value
Int:InfectionMaster.InfectionPoints 5
Bool:InfectionMaster.ExtraInfectionPointsWithMorePlayers True
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 0.8
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:PawnSensing.SightRadius 1000.0
Float:InfectionPoint10.LDMaxDrawDistance 4000.0
Float:InfectionPoint10.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint10.bGenerateOverlapEvents False
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint4.LDMaxDrawDistance 4000.0
Float:InfectionPoint4.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint4.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_JellyBreeder_RockpoxPlague

Control Default Value
Float:TimeBetweenBursts 10.0
Float:TimeBetweenEggs 5.0
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Int:InfectionMaster.InfectionPoints 7
Bool:InfectionMaster.ExtraInfectionPointsWithMorePlayers True
Float:InfectionMaster.SpikeScale 0.9
Float:InfectionMaster.InfectionScale 0.8
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Bool:ProjectileThrowerAttack.RotateToTarget True
Float:InfectionPoint10.LDMaxDrawDistance 4000.0
Float:InfectionPoint10.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint10.bGenerateOverlapEvents False
Float:InfectionPoint11.LDMaxDrawDistance 4000.0
Float:InfectionPoint11.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint11.bGenerateOverlapEvents False
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint4.LDMaxDrawDistance 4000.0
Float:InfectionPoint4.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint4.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False
Float:Wobble_Template.TimelineLength 1.0

ED_Spider_Exploder_Rockpox_Plague

Control Default Value
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Float:Damage.RadialDamage 20.0
Float:Damage.DamageRadius 300.0
Int:InfectionMaster.InfectionPoints 2
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 1.1
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint4.LDMaxDrawDistance 4000.0
Float:InfectionPoint4.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint4.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_PlagueLarva

Control Default Value
Float:AllowedInFormationChance 0.0
Float:NetUpdateFrequency 20.0
Float:MeleeAttack.MaxRange 250.0
Float:P_Larva_Move_Spray.LDMaxDrawDistance 5000.0
Float:P_Larva_Move_Spray.CachedMaxDrawDistance 5000.0
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_PlagueShark

Control Default Value
Float:LaunchPower 1000.0
Float:UpsideDownTime 4.0
Float:TiltOutSpeed 300.0
Float:SafeTimeAfterVounerable 2.0
Float:RaiseHeight 40.0
Float:AttackDuration 3.0
Float:ChanceToGrab 0.0
Float:ChanceForJump 0.5
Float:MinJumpCooldown 1.0
Float:MaxJumpCooldown 3.0
Float:JumpForce 750.0
Float:MinCirclingTime 4.0
Float:MaxCirclingTime 8.0
Float:StaggerDurationMultiplier 0.0
Bool:CanFlee False
Bool:AttackSound.bAutoActivate False
Bool:DiveSound.bEnableLowPassFilter True
Float:DiveSound.LowPassFilterFrequency 1000.0
Bool:DiveSound.bAutoActivate False
Bool:VulnerableSound.bAutoActivate False
Float:ProjectileCollision.CapsuleHalfHeight 227.3429
Float:ProjectileCollision.CapsuleRadius 75.422165
Float:Outline.CustomLaserPointDuration 2.0
Float:VulnerableParticles.LDMaxDrawDistance 10000.0
Float:VulnerableParticles.CachedMaxDrawDistance 10000.0
Bool:VulnerableParticles.bAutoActivate False

ED_Spider_Shooter_Rockpox_Plague

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 0.75
Bool:LimitRagdollSpeed True
Bool:FrozenPauseLogic True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 0.65
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:PawnSensing.SightRadius 2000.0
Float:Sphere.SphereRadius 100.0
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_WalkingPlagueheart

Control Default Value
Float:SlimeTrailBarfCooldown 4.0
Float:StopFightingDistance 4500.0
Float:ResumeFightingDistance 2500.0
Int:WeakspotCount 3
Float:RagdollImpulseSpeed 0.0
Bool:RagdolEnabled False
Float:DeathDuration 20.0
Float:StaggerDurationMultiplier 0.0
Bool:FrozenPauseLogic True
Float:AttackerRadius 40.0
Bool:bNetLoadOnClient False
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Bool:KnockBackRotation1.bVisible False
Bool:KnockBackRotation2.bVisible False
Bool:KnockBackRotation3.bVisible False
Float:BodyRotationManager.LerpSpeed 0.3
Float:Capsule1.CapsuleHalfHeight 300.0
Float:Capsule1.CapsuleRadius 160.0
Bool:Capsule1.bGenerateOverlapEvents False
Float:Capsule.CapsuleHalfHeight 180.0
Float:Capsule.CapsuleRadius 87.0
Bool:Capsule.bGenerateOverlapEvents False
Bool:TentacleMove.bAutoActivate False
Bool:SpawnCleaningPodUsable.Usable True
Int:LineSpikeAttack.SequenceLoops 3
Float:LineSpikeAttack.firstSpikeDelay 0.45
Float:LineSpikeAttack.firstSpikeExtraDistance 400.0
Float:LineSpikeAttack.MaxDistanceToGround 2000.0
Float:LineSpikeAttack.DistanceBetweenSpikes 300.0
Float:LineSpikeAttack.TimeBetweenSpikes 0.2
Int:LineSpikeAttack.MinSpikeCount 14
Bool:MeleeAttack.CenterOnTarget False
Float:NiagTrailParticle.LDMaxDrawDistance 12000.0
Float:NiagTrailParticle.CachedMaxDrawDistance 12000.0
Float:NS_MobilePlague_GroundEffect.LDMaxDrawDistance 10000.0
Float:NS_MobilePlague_GroundEffect.CachedMaxDrawDistance 10000.0
Float:NS_MobilePlague_Tendrils.LDMaxDrawDistance 12000.0
Float:NS_MobilePlague_Tendrils.CachedMaxDrawDistance 12000.0
Bool:NS_MobilePlague_Tendrils.CastShadow True
Float:PawnSensing.SightRadius 0.0
Bool:PawnSensing.bEnableSensingUpdates False
Bool:PawnSensing.bSeePawns False
Float:PawnSensing.PeripheralVisionAngle 0.0
Bool:PointLight10.bUseInverseSquaredFalloff False
Float:PointLight10.AttenuationRadius 80.0
Float:PointLight10.MaxDrawDistance 7000.0
Float:PointLight10.Intensity 150.0
Bool:PointLight10.CastShadows False
Bool:PointLight10.bVisible False
Bool:PointLight10.bUseAttachParentBound True
Bool:PointLight11.bUseInverseSquaredFalloff False
Float:PointLight11.AttenuationRadius 80.0
Float:PointLight11.MaxDrawDistance 7000.0
Float:PointLight11.Intensity 150.0
Bool:PointLight11.CastShadows False
Bool:PointLight11.bVisible False
Bool:PointLight11.bUseAttachParentBound True
Bool:PointLight6.bUseInverseSquaredFalloff False
Float:PointLight6.AttenuationRadius 80.0
Float:PointLight6.MaxDrawDistance 7000.0
Float:PointLight6.Intensity 150.0
Bool:PointLight6.CastShadows False
Bool:PointLight6.bVisible False
Bool:PointLight6.bUseAttachParentBound True
Bool:PointLight7.bUseInverseSquaredFalloff False
Float:PointLight7.AttenuationRadius 80.0
Float:PointLight7.MaxDrawDistance 7000.0
Float:PointLight7.Intensity 150.0
Bool:PointLight7.CastShadows False
Bool:PointLight7.bVisible False
Bool:PointLight7.bUseAttachParentBound True
Bool:PointLight8.bUseInverseSquaredFalloff False
Float:PointLight8.AttenuationRadius 80.0
Float:PointLight8.MaxDrawDistance 7000.0
Float:PointLight8.Intensity 150.0
Bool:PointLight8.CastShadows False
Bool:PointLight8.bVisible False
Bool:PointLight8.bUseAttachParentBound True
Bool:PointLight9.bUseInverseSquaredFalloff False
Float:PointLight9.AttenuationRadius 80.0
Float:PointLight9.MaxDrawDistance 7000.0
Float:PointLight9.Intensity 150.0
Bool:PointLight9.CastShadows False
Bool:PointLight9.bVisible False
Bool:PointLight9.bUseAttachParentBound True
Float:PointLight.AttenuationRadius 800.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.Intensity 2.0
Bool:PointLight.CastShadows False
Float:Head_A.LDMaxDrawDistance 10000.0
Float:Head_A.CachedMaxDrawDistance 10000.0
Float:Head_B.LDMaxDrawDistance 10000.0
Float:Head_B.CachedMaxDrawDistance 10000.0
Float:Head_C.LDMaxDrawDistance 10000.0
Float:Head_C.CachedMaxDrawDistance 10000.0
Bool:plagueheart1.bRenderStatic True
Float:plagueheart1.LDMaxDrawDistance 7000.0
Float:plagueheart1.CachedMaxDrawDistance 7000.0
Bool:plagueheart2.bRenderStatic True
Float:plagueheart2.LDMaxDrawDistance 7000.0
Float:plagueheart2.CachedMaxDrawDistance 7000.0
Bool:plagueheart3.bRenderStatic True
Float:plagueheart3.LDMaxDrawDistance 7000.0
Float:plagueheart3.CachedMaxDrawDistance 7000.0
Float:SpawnActorWithDebrisPos.MinDistanceBetweenSpwans 200.0
Bool:SpawnActorWithDebrisPos.AddTerrainPlacementBlockers False
Float:ProximityInfectionSphereTrigger.SphereRadius 260.0
Float:Sphere.SphereRadius 100.0
Bool:Sphere.bGenerateOverlapEvents False
Float:UsableSphere.SphereRadius 320.0
Float:InnerPoint_A1.LDMaxDrawDistance 5000.0
Float:InnerPoint_A1.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A1.bGenerateOverlapEvents False
Bool:InnerPoint_A1.bVisible False
Bool:InnerPoint_A1.bUseAttachParentBound True
Float:InnerPoint_A2.LDMaxDrawDistance 5000.0
Float:InnerPoint_A2.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A2.bGenerateOverlapEvents False
Bool:InnerPoint_A2.bVisible False
Bool:InnerPoint_A2.bUseAttachParentBound True
Float:InnerPoint_A3.LDMaxDrawDistance 5000.0
Float:InnerPoint_A3.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A3.bGenerateOverlapEvents False
Bool:InnerPoint_A3.bVisible False
Bool:InnerPoint_A3.bUseAttachParentBound True
Float:InnerPoint_A4.LDMaxDrawDistance 5000.0
Float:InnerPoint_A4.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A4.bGenerateOverlapEvents False
Bool:InnerPoint_A4.bVisible False
Bool:InnerPoint_A4.bUseAttachParentBound True
Float:InnerPoint_A5.LDMaxDrawDistance 5000.0
Float:InnerPoint_A5.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A5.bGenerateOverlapEvents False
Bool:InnerPoint_A5.bVisible False
Bool:InnerPoint_A5.bUseAttachParentBound True
Float:InnerPoint_B1.LDMaxDrawDistance 5000.0
Float:InnerPoint_B1.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B1.bGenerateOverlapEvents False
Bool:InnerPoint_B1.bVisible False
Bool:InnerPoint_B1.bUseAttachParentBound True
Float:InnerPoint_B2.LDMaxDrawDistance 5000.0
Float:InnerPoint_B2.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B2.bGenerateOverlapEvents False
Bool:InnerPoint_B2.bVisible False
Bool:InnerPoint_B2.bUseAttachParentBound True
Float:InnerPoint_B3.LDMaxDrawDistance 5000.0
Float:InnerPoint_B3.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B3.bGenerateOverlapEvents False
Bool:InnerPoint_B3.bVisible False
Bool:InnerPoint_B3.bUseAttachParentBound True
Float:InnerPoint_B4.LDMaxDrawDistance 5000.0
Float:InnerPoint_B4.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B4.bGenerateOverlapEvents False
Bool:InnerPoint_B4.bVisible False
Bool:InnerPoint_B4.bUseAttachParentBound True
Float:InnerPoint_B5.LDMaxDrawDistance 5000.0
Float:InnerPoint_B5.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B5.bGenerateOverlapEvents False
Bool:InnerPoint_B5.bVisible False
Bool:InnerPoint_B5.bUseAttachParentBound True
Float:InnerPoint_C1.LDMaxDrawDistance 5000.0
Float:InnerPoint_C1.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C1.bGenerateOverlapEvents False
Bool:InnerPoint_C1.bVisible False
Bool:InnerPoint_C1.bUseAttachParentBound True
Float:InnerPoint_C2.LDMaxDrawDistance 5000.0
Float:InnerPoint_C2.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C2.bGenerateOverlapEvents False
Bool:InnerPoint_C2.bVisible False
Bool:InnerPoint_C2.bUseAttachParentBound True
Float:InnerPoint_C3.LDMaxDrawDistance 5000.0
Float:InnerPoint_C3.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C3.bGenerateOverlapEvents False
Bool:InnerPoint_C3.bVisible False
Bool:InnerPoint_C3.bUseAttachParentBound True
Float:InnerPoint_C4.LDMaxDrawDistance 5000.0
Float:InnerPoint_C4.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C4.bGenerateOverlapEvents False
Bool:InnerPoint_C4.bVisible False
Bool:InnerPoint_C4.bUseAttachParentBound True
Float:InnerPoint_C5.LDMaxDrawDistance 5000.0
Float:InnerPoint_C5.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C5.bGenerateOverlapEvents False
Bool:InnerPoint_C5.bVisible False
Bool:InnerPoint_C5.bUseAttachParentBound True
Float:IdleAudioManager.FadeInTime 0.3
Float:IdleAudioManager.FadeOutTime 0.3
Float:TerrainScannerStaticMesh.MinDrawDistance 1000.0
Float:TerrainScannerStaticMesh.CachedMaxDrawDistance 1.0
Bool:TerrainScannerStaticMesh.bApplyImpulseOnDamage False
Bool:TerrainScannerStaticMesh.bHiddenInGame True
Bool:TerrainScannerStaticMesh.bUseAttachParentBound True
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_PatrolBot

Control Default Value
Float:HackedRegainModifier 0.33
Float:HackChance 25.0
Float:MaxMotionSoundVelThresholdFlying 600.0
Float:MaxMotionSoundVelThreshold 500.0
Float:MaxTurningMotionSoundVelThreshold 30.0
Float:DelayAfterLockOn 1.25
Float:LaunchPower 200.0
Float:SpawnRocketsTime 3.0
Float:MinTurretAngle -40.0
Float:MaxTurretAngle 90.0
Float:SpawnRocketsChance 0.3
Float:GunRange 2500.0
Float:RollingAttackCooldown 1.5
Float:FlyingAttackCooldown 3.5
Float:TurretLerpSpeed 8.0
Float:AimDownwardsOffset 5.0
Float:AccelerationThreshold 1.0
Float:LowSpeedThreshold 10.0
Bool:CanJump True
Float:JumpForce 1000.0
Float:MinRollingTime 4.0
Float:MaxRollingTime 6.0
Float:MinFlyingTime 4.0
Float:MaxFlyingTime 10.0
Float:StaggerDurationMultiplier 0.0
Float:AllowedInFormationChance -1.0
Bool:CanFlee False
Float:ProjectileCollision.CapsuleHalfHeight 70.0
Float:ProjectileCollision.CapsuleRadius 45.0
Float:JetParticles1.LDMaxDrawDistance 5000.0
Float:JetParticles1.CachedMaxDrawDistance 5000.0
Float:JetParticles2.LDMaxDrawDistance 5000.0
Float:JetParticles2.CachedMaxDrawDistance 5000.0
Float:JetParticles3.LDMaxDrawDistance 5000.0
Float:JetParticles3.CachedMaxDrawDistance 5000.0
Float:JetParticles.LDMaxDrawDistance 5000.0
Float:JetParticles.CachedMaxDrawDistance 5000.0
Float:SpawnParticles.LDMaxDrawDistance 5000.0
Float:SpawnParticles.CachedMaxDrawDistance 5000.0
Float:Trail1.LDMaxDrawDistance 4500.0
Float:Trail1.CachedMaxDrawDistance 4500.0
Float:PointLight.AttenuationRadius 500.0
Float:PointLight.Intensity 0.0
Bool:PointLight.CastShadows False
Float:PointLight_HeadGlow.AttenuationRadius 250.0
Float:PointLight_HeadGlow.Intensity 10000.0
Bool:PointLight_HeadGlow.CastShadows False
Bool:HackUsable.CoopUse False
Bool:HackUsable.TurnOffAfterUse True
Float:HackUsable.UseDuration 1.0
Bool:HackUsable.ResetOnFail True
Float:HackUse.SphereRadius 70.0
Bool:HackUse.bGenerateOverlapEvents False
Int:WeakpointGlow.ReplaceMatIndex 4

ED_PatrolBot_Caretaker

Control Default Value
Float:HackChance 0.05

ED_Shredder

Control Default Value
Bool:Enemy.bIsPingableByLaserpointer True

ED_Terminator

Control Default Value
Float:ArmorHP 150.0
Int:NumPhaseBombs 30
Float:MaxEyeIntensity 9492.1875
Float:MaxEyeRadius 75.0
Float:ShieldBarrierSpawnDelay 1.2
Float:ShieldBarrierCooldown 5.0
Float:MinFlairAnimCooldown 10.0
Float:MaxFlairAnimationCooldown 20.0
Float:StaggerDurationMultiplier 0.0
Bool:CanFlee False
Bool:bCollideWhenPlacing False
Bool:bGenerateOverlapEventsDuringLevelStreaming False
Float:NetUpdateFrequency 30.0
Float:NetPriority 1.0
Bool:AlignEnemy.IncludePitch True
Bool:TerminatorDeath_Cue.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 120.0
Bool:AoEDamage.UseAreaOfEffect True
Float:AoEDamage.RadialDamage 100.0
Float:AoEDamage.DamageRadius 600.0
Float:AoEDamage.MaxDamageRadius 600.0
Bool:CarveAttack.CenterOnTarget False
Float:PawnSensing.SightRadius 4000.0
Bool:PawnSensing.bHearNoises False
Float:PointLight.AttenuationRadius 100.0
Float:PointLight.Intensity 0.0
Bool:PointLight.CastShadows False
Float:AoERange.SphereRadius 600.0
Float:TerminatorShout.MaxRadius 200.0
Float:TerminatorShout.MaxIntensity 15000.0
Bool:TerminatorShout.bReplicates True
Float:TerrainScannerStaticMesh_TEMP_ForTEsting.CachedMaxDrawDistance 1.0
Bool:TerrainScannerStaticMesh_TEMP_ForTEsting.bVisible False
Bool:TerrainScannerStaticMesh_TEMP_ForTEsting.bHiddenInGame True
Float:Fade_Template.TimelineLength 0.2
Float:Flutter_Template.TimelineLength 0.12
Bool:Flutter_Template.bLoop True
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_Shark

Control Default Value
Float:LaunchPower 1000.0
Float:UpsideDownTime 4.0
Float:TiltOutSpeed 300.0
Float:SafeTimeAfterVounerable 2.0
Float:RaiseHeight 40.0
Float:AttackDuration 6.0
Float:ChanceForJump 0.4
Float:MinJumpCooldown 4.0
Float:MaxJumpCooldown 5.0
Float:JumpForce 1500.0
Float:MinCirclingTime 8.0
Float:MaxCirclingTime 12.0
Float:MaxInGroundTime 10.0
Float:MinInGroundTime 12.0
Float:StartParticleTime 3.0
Float:EndParticleTime 1.5
Float:StaggerDurationMultiplier 0.0
Bool:CanFlee False
Bool:AttackSound.bAutoActivate False
Bool:DiveSound.bEnableLowPassFilter True
Float:DiveSound.LowPassFilterFrequency 1000.0
Bool:DiveSound.bAutoActivate False
Bool:VulnerableSound.bAutoActivate False
Float:ProjectileCollision.CapsuleHalfHeight 227.3429
Float:ProjectileCollision.CapsuleRadius 75.422165
Float:Outline.CustomLaserPointDuration 2.0
Float:VulnerableParticles.LDMaxDrawDistance 10000.0
Float:VulnerableParticles.CachedMaxDrawDistance 10000.0

ED_ShootingPlant

Control Default Value
Float:BaseEyeHeight 300.0
Bool:bReplicateMovement False
Float:NetUpdateFrequency 15.0
Float:NetPriority 2.0
Float:EnemyLineOfSight.LoSInterval 1.0
Float:EnemyLineOfSight.LoSIntervalVariance 0.0
Float:PawnSensing.SightRadius 2000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Float:PointLight.AttenuationRadius 200.0
Float:PointLight.Intensity 300.0
Bool:PointLight.CastShadows False
Float:ProjectileAttack.MaxRange 0.0
Bool:SkeletalMesh.bDeferKinematicBoneUpdate True
Bool:SkeletalMesh.bEnableUpdateRateOptimizations True
Float:SkeletalMesh.LDMaxDrawDistance 15000.0
Float:SkeletalMesh.CachedMaxDrawDistance 15000.0
Bool:SkeletalMesh.bReceivesDecals False
Int:WeakpointGlow.ReplaceMatIndex 1

ED_Spider_Buffer

Control Default Value
Float:DeathDuration 20.0
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 500.0
Float:AttackerRadius 40.0
Bool:BuffingLoop.bAutoActivate False
Float:Capsule1.CapsuleHalfHeight 40.0
Float:Capsule1.CapsuleRadius 40.0
Float:Capsule.CapsuleHalfHeight 80.0
Float:Capsule.CapsuleRadius 80.0
Float:EnemyBuffer.ParticleTangentSize 40.0
Float:EnemyBuffer.BuffRadius 900.0
Float:PawnSensing.SightRadius 1500.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 400.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.Intensity 20.0
Bool:PointLight.CastShadows False
Float:SimpleArmorDamage.ArmorStrength 15.0
Int:WeakpointGlow.ReplaceMatIndex 3

ED_Spider_Charger

Control Default Value
Float:RagdollImpulseSpeed 1000.0
Float:DeathDuration 20.0
Float:MeshScale 1.2
Float:AttackerRadius 100.0
Float:NetUpdateFrequency 45.0
Float:Capsule1.CapsuleHalfHeight 623.11
Float:Capsule1.CapsuleRadius 160.0
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 120.0
Float:Light_BackBody.Intensity 6000.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False

ED_Spider_Exploder

Control Default Value
Bool:ExplodeOnDeath True
Bool:NearbyExplodersFlee True
Float:DeathDuration 20.0
Float:MeshScale 0.8
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Bool:Damage.UseAreaOfEffect True
Float:Damage.RadialDamage 50.0
Float:Damage.DamageRadius 350.0
Float:Damage.MaxDamageRadius 150.0
Float:PawnSensing.SightRadius 2000.0
Bool:Light_BackBody.bUseInverseSquaredFalloff False
Float:Light_BackBody.AttenuationRadius 500.0
Float:Light_BackBody.MaxDrawDistance 15000.0
Float:Light_BackBody.MaxDistanceFadeRange 1000.0
Float:Light_BackBody.Intensity 3.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False

ED_Spider_Exploder_Warning

Control Default Value

ED_Spider_ExploderTank

Control Default Value
Float:WeakspotDamageMult 5.0
Int:NumClusterBombs 8
Float:PushForce 1000.0
Float:BurnThickness 20.0
Float:CarveDiameter 1600.0
Float:DeathDuration 20.0
Float:MeshScale 1.2
Bool:ApplyDifficultySpeedModifier False
Float:StaggerDurationMultiplier 0.0
Float:NetUpdateFrequency 45.0
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 120.0
Float:Damage.Damage 0.0
Float:Damage.FriendlyFireModifier 2.0
Bool:Damage.UseAreaOfEffect True
Float:Damage.RadialDamage 80.0
Float:Damage.MinDamagePct 0.1
Float:Damage.DamageRadius 800.0
Float:Damage.MaxDamageRadius 250.0
Bool:DamageDeathExplosion.UseAreaOfEffect True
Float:DamageDeathExplosion.RadialDamage 20000.0
Float:DamageDeathExplosion.MinDamagePct 0.001
Float:DamageDeathExplosion.DamageRadius 800.0
Float:DamageDeathExplosion.MaxDamageRadius 400.0
Bool:Growl.bAutoActivate False
Bool:CarveAttack.CenterOnTarget False
Bool:P_ExploderTank_CollectingEmbers.bAutoActivate False
Float:PawnSensing.SightRadius 1500.0
Bool:Light_BackBody.bUseInverseSquaredFalloff False
Float:Light_BackBody.AttenuationRadius 500.0
Float:Light_BackBody.MaxDrawDistance 15000.0
Float:Light_BackBody.MaxDistanceFadeRange 1000.0
Float:Light_BackBody.Intensity 3.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False
Int:WeakpointGlow.ReplaceMatIndex 3

ED_Spider_ExploderTankGhost

Control Default Value
Float:Damage.FriendlyFireModifier 0.25
Float:Damage.RadialDamage 200.0
Float:TerrainScannerMesh.MinDrawDistance 1000.0
Float:TerrainScannerMesh.CachedMaxDrawDistance 500.0
Bool:TerrainScannerMesh.bGenerateOverlapEvents False
Bool:TerrainScannerMesh.bAllowCullDistanceVolume False
Bool:TerrainScannerMesh.bVisibleInReflectionCaptures False
Bool:TerrainScannerMesh.bReceivesDecals False
Bool:TerrainScannerMesh.bUseAsOccluder False
Bool:TerrainScannerMesh.CastShadow False
Bool:TerrainScannerMesh.bUseAttachParentBound True

ED_Spider_ExploderTank_King

Control Default Value
Float:BurnThickness 25.0
Float:CarveDiameter 1300.0
Bool:Light_BackBody1.bUseInverseSquaredFalloff False
Float:Light_BackBody1.LightFalloffExponent 10.0
Float:Light_BackBody1.AttenuationRadius 350.0
Float:Light_BackBody1.MaxDrawDistance 15000.0
Float:Light_BackBody1.MaxDistanceFadeRange 1000.0
Float:Light_BackBody1.Intensity 70.0
Bool:Light_BackBody1.CastShadows False
Bool:Light_BackBody1.CastStaticShadows False
Bool:Light_BackBody1.CastDynamicShadows False
Bool:Light_BackBody2.bUseInverseSquaredFalloff False
Float:Light_BackBody2.AttenuationRadius 350.0
Float:Light_BackBody2.MaxDrawDistance 15000.0
Float:Light_BackBody2.MaxDistanceFadeRange 1000.0
Float:Light_BackBody2.Intensity 70.0
Bool:Light_BackBody2.CastShadows False
Bool:Light_BackBody2.CastStaticShadows False
Bool:Light_BackBody2.CastDynamicShadows False
Float:Light_BackBody.AttenuationRadius 1000.0

ED_Spider_Drone

Control Default Value
Float:GroundToAir.WalkTime 10.0
Float:GroundToAir.WalkTimeMaxRandomOffset -5.0
Float:GroundToAir.WalkTimeMinRandomOffset 5.0
Float:GroundToAir.FlyTime 10.0
Float:GroundToAir.FlyTimeMaxRandomOffset -5.0
Float:GroundToAir.FlyTimeMinRandomOffset 5.0
Bool:GroundToAir.FlyUseTimer False
Float:PawnSensing.SightRadius 3000.0

ED_Spider_Grunt

Control Default Value
Float:SimpleArmorDamage.ArmorStrength 15.0

ED_Spider_GruntTutorial

Control Default Value
Float:SimpleArmorDamage.ArmorStrength 15.0

ED_Spider_Grunt_Ice

Control Default Value

ED_Spider_Grunt_Mutated

Control Default Value

ED_Spider_Grunt_Attacker

Control Default Value
Float:MeshScale 1.2
Float:SimpleArmorDamage.ArmorStrength 15.0

ED_Spider_Grunt_Guard

Control Default Value
Float:MeshScale 1.0
Float:StaggerImunityWindow 2.0
Float:InDanger.DamageTimeLimit 3.0
Float:InDanger.DamageThreshold 30.0
Bool:InDanger.RunsOnClients True

ED_Spider_Grunt_Rock

Control Default Value
Float:StaggerDurationMultiplier 0.0

ED_Spider_Lobber

Control Default Value
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate True

ED_Spider_RapidShooter

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 1.2
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 500.0
Bool:StaggerPauseLogic True
Bool:FrozenPauseLogic True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 90.0
Float:PawnSensing.SightRadius 2000.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 6.0
Float:PointLight.AttenuationRadius 250.0
Float:PointLight.Intensity 3.0
Bool:PointLight.CastShadows False
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_Spider_Amber_Shooter

Control Default Value
Float:PointLight1.AttenuationRadius 500.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 50.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Float:PointLight3.AttenuationRadius 50.0
Float:PointLight3.Intensity 500.0
Bool:PointLight3.CastShadows False
Bool:Mesh_Infestation01.bGenerateOverlapEvents False
Bool:Mesh_Infestation02.bGenerateOverlapEvents False
Bool:Mesh_Infestation03.bGenerateOverlapEvents False

ED_Spider_Shooter

Control Default Value

ED_Spider_Shooter_Ground

Control Default Value

ED_Spider_ShooterQueen

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 1.2
Bool:FrozenPauseLogic True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Float:PawnSensing.SightRadius 1500.0
Float:SimpleArmorDamage.ArmorStrength 100.0
Float:Sphere.SphereRadius 100.0

ED_Spider_Spitter

Control Default Value
Float:DeathDuration 20.0
Bool:LimitRagdollSpeed True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:PawnSensing.SightRadius 2000.0
Float:Sphere.SphereRadius 100.0

ED_Spider_Stalker

Control Default Value
Float:StaggerDurationMultiplier 0.0
Float:GlyphidPraetorianIdle_Cue.VolumeMultiplier 1.0

ED_Spider_Stinger

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 0.8
Float:StaggerImunityWindow 2.0
Bool:FrozenPauseLogic True
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 159.782
Float:Capsule.CapsuleRadius 61.56915
Float:PawnSensing.SightRadius 2500.0
Float:PointLight_Tail.AttenuationRadius 400.0
Float:PointLight_Tail.MaxDrawDistance 9000.0
Float:PointLight_Tail.Intensity 0.0
Bool:PointLight_Tail.CastShadows False
Bool:PointLight_Tail.bVisible False
Bool:PointLight_Weakpoint.bUseInverseSquaredFalloff False
Float:PointLight_Weakpoint.AttenuationRadius 40.0
Float:PointLight_Weakpoint.MaxDrawDistance 9000.0
Float:PointLight_Weakpoint.Intensity 10.0
Bool:PointLight_Weakpoint.CastShadows False
Float:TailEnd.LDMaxDrawDistance 9000.0
Float:TailEnd.CachedMaxDrawDistance 9000.0
Float:SplineHookAttack.MaxAngledForce 1800.0
Float:SplineHookAttack.AdjustmentStartDistance 100.0
Float:SplineHookAttack.AttackDuration 0.625
Float:SplineHookAttack.AttackDelay 1.2
Float:SplineHookAttack.LeadMultiplier 0.75
Float:SplineHookAttack.AquireLocationTime 0.9
Float:SplineHookAttack.OnSuccessCooldown 15.0
Bool:SplineHookAttack.Lead True
Float:Extender.LDMaxDrawDistance 10000.0
Float:Extender.CachedMaxDrawDistance 10000.0
Bool:Extender.bGenerateOverlapEvents False

ED_Spider_Swarmer

Control Default Value
Float:DeathDuration 3.0
Float:MeshScale 0.6
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 40.0
Float:JumpAttack.MaxSurfaceAngle 35.0
Float:JumpAttack.MaxRange 230.0
Float:MeleeAttack.MaxRange 230.0
Float:PawnSensing.SightRadius 1500.0
Float:Sphere.SphereRadius 130.0
Float:DropShadow.CachedMaxDrawDistance 1300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Spider_Swarmer_Ice

Control Default Value

ED_Spider_Swarmer_Mutated

Control Default Value
Float:RadiationDistance 250.0
Float:RadiationCheckDelay 1.0
Bool:IsRadioactive True
Float:ParticleSystem.CachedMaxDrawDistance 5000.0
Bool:ParticleSystem.bAutoActivate False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 2.0
Float:PointLight.AttenuationRadius 100.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.MaxDistanceFadeRange 1000.0
Float:PointLight.Intensity 3.0
Bool:PointLight.CastShadows False
Bool:PointLight.CastStaticShadows False
Bool:PointLight.CastDynamicShadows False

ED_Spider_Swarmer_Pheromone_NOFX

Control Default Value

ED_Spider_Spawn

Control Default Value
Float:PawnSensing.SightRadius 1000.0
Float:Sphere.SphereRadius 120.0
Float:Spawn_Template.TimelineLength 1.0

ED_Spider_Tank

Control Default Value
Float:ConeAttack.MaxRange 500.0
Float:ConeCapsule.CapsuleHalfHeight 625.0
Float:ConeCapsule.CapsuleRadius 160.0
Float:Light_BackBody.MaxDrawDistance 12000.0

ED_Spider_Tank_Ice

Control Default Value
Float:RagdollImpulseSpeed 2000.0
Float:ConeAttack.MaxRange 500.0
Float:ConeCapsule.CapsuleHalfHeight 625.0
Float:ConeCapsule.CapsuleRadius 160.0

ED_Spider_Tank_Mutated

Control Default Value
Float:BaseLightIntensity 10.0
Float:BaseEmissive 0.5
Float:BaseLightRadius 650.0
Bool:RadiationSound.bAutoActivate False
Float:RadiationAttack.MaxRange 500.0
Float:ParticleSystem.LDMaxDrawDistance 8000.0
Float:ParticleSystem.CachedMaxDrawDistance 8000.0
Float:Light_BackBody.LightFalloffExponent 4.0
Float:Light_BackBody.AttenuationRadius 300.0
Float:Light_BackBody.Intensity 10.0
Float:Sphere.SphereRadius 500.0
Float:RadiationSphere.LDMaxDrawDistance 12000.0
Float:RadiationSphere.CachedMaxDrawDistance 12000.0
Bool:RadiationSphere.bHiddenInGame True
Float:Radiation_Template.TimelineLength 2.2

ED_Spider_Tank_Amber

Control Default Value
Float:PointLight1.AttenuationRadius 500.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 50.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Float:PointLight4.AttenuationRadius 50.0
Float:PointLight4.Intensity 500.0
Bool:PointLight4.CastShadows False
Bool:Mesh_Infestation01.bGenerateOverlapEvents False
Bool:Mesh_Infestation02.bGenerateOverlapEvents False
Bool:Mesh_Infestation03.bGenerateOverlapEvents False

ED_Spider_Tank_Rock

Control Default Value
Float:StaggerDurationMultiplier 0.0
Float:StaggerImunityWindow 0.0

ED_Spider_ShieldTank

Control Default Value
Float:MovementSpeedPenaltyReduction 0.75
Float:StaggerDurationMultiplier 0.0
Bool:CarveAttack.CenterOnTarget False
Float:GroundSlam.MaxRange 500.0
Float:MeleeAttack.MaxRange 300.0
Bool:TremorParticles.bAutoActivate False
Float:TremorAttack.InitialParticlesDelay 0.3
Float:TremorAttack.TargetMaxDistanceFromGround 200.0
Float:TremorAttack.LaunchForce 300.0
Float:TremorAttack.Duration 4.5

ED_Spider_Boss_Heavy

Control Default Value
Float:MeshScale 1.8
Bool:ApplyDifficultySpeedModifier False
Bool:FrozenPauseLogic True
Float:AttackerRadius 200.0
Float:Capsule.CapsuleHalfHeight 170.0
Float:Capsule.CapsuleRadius 110.0
Float:Weakspot_C.CapsuleHalfHeight 60.0
Float:Weakspot_C.CapsuleRadius 30.0
Bool:Weakspot_C.bGenerateOverlapEvents False
Bool:Weakspot_L.bGenerateOverlapEvents False
Bool:Weakspot_R.bGenerateOverlapEvents False
Float:SpecialAttackAoE.Damage 0.0
Bool:SpecialAttackAoE.UseAreaOfEffect True
Float:SpecialAttackAoE.RadialDamage 50.0
Float:SpecialAttackAoE.DamageRadius 500.0
Float:SpecialAttackAoE.MaxDamageRadius 200.0
Float:WeakspotHealth_C.MaxHealth 200.0
Float:WeakspotHealth_C.RadialDamageResistance 0.5
Float:WeakspotHealth_L.MaxHealth 200.0
Float:WeakspotHealth_L.RadialDamageResistance 0.5
Float:WeakspotHealth_R.MaxHealth 200.0
Float:WeakspotHealth_R.RadialDamageResistance 0.5
Float:HealthDamageTracker.TiggerOnPercentage 0.4
Bool:IK.Enabled True
Bool:CarveAttack.CenterOnTarget False
Float:MeleeAttack1.MaxRange 350.0
Float:PawnSensing.SightRadius 1500.0
Float:ProjectileFireball.MinRange 400.0
Float:ProjectileFireball.MaxRange 3500.0
Float:SpecialAttackSpawn.MinDistanceBetweenSpwans 250.0
Bool:SpecialAttackSpawn.AddTerrainPlacementBlockers False
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_Spider_Tank_HeavySpawn

Control Default Value
Float:RagdollImpulseSpeed 1000.0
Float:DissolveDelay 0.0
Float:DeathDuration 20.0
Float:MeshScale 0.95
Bool:ApplyDifficultySpeedModifier False
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 350.0
Float:StaggerDurationMultiplier 0.5
Float:StaggerImunityWindow 2.0
Bool:StaggerPauseLogic True
Bool:FrozenPauseLogic True
Float:AttackerRadius 100.0
Float:NetUpdateFrequency 45.0
Float:Capsule.CapsuleHalfHeight 90.0
Float:Capsule.CapsuleRadius 90.0
Bool:CarveAttack.CenterOnTarget False
Float:PawnSensing.SightRadius 1500.0

ED_Spider_Tank_Boss

Control Default Value
Bool:TankArmorIntact True
Float:HitGlow 20.0
Float:BaseGlowFrequency 1.0
Float:BaseGlowStrength 200.0
Float:RagdollImpulseSpeed 1000.0
Float:DeathDuration 20.0
Float:MeshScale 1.6
Float:DecalSize 300.0
Bool:ApplyDifficultySpeedModifier False
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 350.0
Float:AttackerRadius 150.0
Float:NetUpdateFrequency 45.0
Float:NetPriority 5.0
Float:SlamAttackk.MaxRange 500.0
Float:Capsule.CapsuleHalfHeight 150.0
Float:Capsule.CapsuleRadius 85.0
Float:DestructibleSubHealth.MaxHealth 1700.0
Bool:DestructibleSubHealth.AllowInderectDamage True
Float:HealthDamageTracker.TiggerOnPercentage 0.3
Bool:IK.Enabled True
Bool:CarveAttack.CenterOnTarget False
Float:MeleeAttack.MaxRange 350.0
Float:PawnSensing.SightRadius 1500.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False
Float:EggProjectile.MinRange 300.0
Float:EggProjectile.MaxRange 3500.0
Float:Fireball.MinRange 300.0
Float:Fireball.MaxRange 3500.0
Bool:Armor_Back_TankBoss.bGenerateOverlapEvents False
Float:Butt FadeOut_Template.TimelineLength 1.0
Float:Timeline_0_Template.TimelineLength 3.5

ED_Spider_Boss_TwinA

Control Default Value
Float:BP_Meet_Attack.MaxRange -1.0
Bool:Projectile_Fireball.ProjectilesIgnoreEachOther True
Bool:Projectile_Mines.ProjectilesIgnoreEachOther True
Float:Projectile_Mines.MaxRange 0.0
Bool:Projectile_MinesBarrage.ProjectilesIgnoreEachOther True
Float:Projectile_MinesBarrage.MaxRange 0.0

ED_Spider_Boss_TwinB

Control Default Value
Float:BurrowAttack.BurrowDuration 5.0
Float:BurrowAttack.TargetingDelay 3.5
Float:BurrowAttack.MaxSurfaceAngle 45.0
Float:BurrowAttack.MaxRange 0.0
Float:ConeAttack.MinRange 100.0
Float:ConeAttack.MaxRange 700.0
Float:BP_Meet_Attack.MaxRange -1.0
Float:SpecialAttackCollider.CapsuleHalfHeight 331.35992
Float:SpecialAttackCollider.CapsuleRadius 35.11046
Float:EnemyBuffer.BuffRadius 2000.0
Int:EnemyBuffer.MaxBuffedTargets 1
Bool:CarveAttack.CenterOnTarget False
Float:ThreeWayAttack.MaxSurfaceAngle 30.0
Float:ThreeWayAttack.MaxRange 1000.0

ED_TentaclePlant

Control Default Value
Float:MinimumDistance 2000.0
Float:MinDistanceBetweenNodes 500.0
Float:BaseEyeHeight 400.0
Bool:bReplicateMovement False
Float:Capsule.CapsuleHalfHeight 150.0
Float:Capsule.CapsuleRadius 150.0
Float:EnemyLineOfSight.LoSInterval 0.3
Float:EnemyLineOfSight.LoSIntervalVariance 0.0
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Float:PawnSensing.SightRadius 4000.0
Float:PawnSensing.SensingInterval 0.3
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 750.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.Intensity 0.0
Bool:PointLight.CastShadows False
Float:ProjectileAttack.MaxRange 0.0
Bool:SkeletalMesh.bDeferKinematicBoneUpdate True
Bool:SkeletalMesh.bEnableUpdateRateOptimizations True
Float:SkeletalMesh.LDMaxDrawDistance 15000.0
Float:SkeletalMesh.CachedMaxDrawDistance 15000.0
Bool:SkeletalMesh.bReceivesDecals False

ED_Woodlouse

Control Default Value
Float:DecalSize 150.0
Float:RollingCenterOffsetOnStanding 55.0
Float:RollingCenterOffsetOnFold 85.0
Float:BurstTime 0.45
Float:BurstXOffset 300.0
Float:BurstYOffset 300.0
Float:BurstZOffset 300.0
Bool:InvounerableOnRoll False
Float:ForgetRange 500.0
Float:ForgetTime 1.2
Float:RefreshTimeMax 3.0
Float:RefreshTimeMin 3.0
Float:BumpPower 500.0
Float:DirectionalBumpPower 400.0
Float:FoldedStateMaxTime 15.0
Float:FoldedStateMinTime 10.0
Float:UnfoldedStateMaxTime 10000.0
Float:UnflodedStateMinTime 10000.0
Float:TimeBetweenBumpingSamePlayer 1.0
Float:MinBumpDamage 5.0
Float:MaxBumpDamage 12.0
Float:BumpDamage 5.0
Float:MaxBumpPower 900.0
Float:BumpRange 200.0
Float:RollSpeedModifier 0.9
Float:SeeTargetSafetyTime 12.0
Float:StaggerDurationMultiplier 0.0
Float:NetUpdateFrequency 25.0
Float:ParticleSystem.LDMaxDrawDistance 7500.0
Float:ParticleSystem.CachedMaxDrawDistance 7500.0
Float:ProjectileHit.SphereRadius 125.0

ED_Woodlouse_Youngling

Control Default Value
Float:RollingCenterOffsetOnStanding 20.0
Float:RollingCenterOffsetOnFold 50.0
Float:ChanceToWalk 0.0
Float:BurstTime 0.2
Int:BurstCount 0
Float:BumpPower 350.0
Float:DirectionalBumpPower 250.0
Float:MinBumpDamage 3.5
Float:MaxBumpDamage 7.0
Float:BumpDamage 3.5

ED_GreatEggHunt_SpringBunny

Control Default Value
Float:RunSpeedMod 4.0
Float:StaggerDurationMultiplier 0.0
Bool:BunnyScaredStart.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 65.0
Float:Capsule.CapsuleRadius 55.0
Bool:BunnyIdle.bAutoActivate False
Bool:Trail.bVisible False
Bool:Trail.bHiddenInGame True
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Float:PointLight1.AttenuationRadius 150.0
Float:PointLight1.Intensity 300.0
Bool:PointLight1.CastShadows False
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Halloween_Skull

Control Default Value
Float:RunSpeedMod 7.0
Float:AudioUpdateTime 0.1
Float:AlertedMovementScale 140.0
Float:AlertedMovementTimeScale 0.4
Float:StaggerDurationMultiplier 0.0
Bool:AudioLoop.bAutoActivate False
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Bool:PointLight_Far.bUseInverseSquaredFalloff False
Float:PointLight_Far.AttenuationRadius 600.0
Float:PointLight_Far.Intensity 10.0
Bool:PointLight_Far.CastShadows False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 4.0
Float:PointLight.AttenuationRadius 50.0
Float:PointLight.Intensity 1000.0
Bool:PointLight.CastShadows False
Float:ColdSphere_Close.SphereRadius 400.0
Float:ColdSphere_Far.SphereRadius 800.0
Float:Sphere.SphereRadius 45.0
Bool:Sphere.bGenerateOverlapEvents False
Bool:Mesh_Flame01.bUseDefaultCollision True
Bool:Mesh_Flame01.bGenerateOverlapEvents False
Bool:Mesh_Flame01.bReceivesDecals False

ED_Nisse

Control Default Value
Float:RunSpeedMod 4.0
Float:StaggerDurationMultiplier 0.0
Bool:AudioScaredLoop.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 65.0
Float:Capsule.CapsuleRadius 55.0
Bool:Trail.bVisible False
Bool:Trail.bHiddenInGame True
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Float:PointLight.AttenuationRadius 150.0
Float:PointLight.Intensity 100.0
Bool:PointLight.CastShadows False
Bool:SK_Moustache_Rig_A_003.bVisible False
Bool:SK_Moustache_Rig_A_003.bHiddenInGame True
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Spider_Grunt_Rock_Warning

Control Default Value
Float:StaggerDurationMultiplier 0.0

ED_Spider_Tank_Rock_Warning

Control Default Value
Float:StaggerDurationMultiplier 0.0
Float:StaggerImunityWindow 0.0

ED_FlyingSmartRock

Control Default Value
Float:AttackDistance 300.0
Float:LightRadiusBoost 500.0
Float:LightIntensityBoost 100.0
Float:EmissiveBoost 50000.0
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 85.0
Float:AllowedInFormationChance 0.0
Bool:CanFlee False
Float:NetUpdateFrequency 10.0
Float:NetPriority 2.0
Bool:PrepareToAttack_Cue.bAutoActivate False
Float:Damage.Damage 20.0
Float:Trail.LDMaxDrawDistance 4500.0
Float:Trail.CachedMaxDrawDistance 4500.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 500.0
Float:PointLight.Intensity 100.0
Bool:PointLight.CastShadows False
Float:Sphere.SphereRadius 160.0
Bool:Core.bGenerateOverlapEvents False
Bool:Core.bVisible False
Bool:Core.bHiddenInGame True
Float:AttackTell_Template.TimelineLength 2.25
Float:Timeline_1_Template.TimelineLength 1.5

ED_FacilityTurret_Barrier

Control Default Value
Int:Attacks 1
Float:TurnCooldown 0.5
Bool:BarrierTurretFire_Cue.bAutoActivate False
Float:BlockPlayers.CapsuleHalfHeight 84.8539
Float:BlockPlayers.CapsuleRadius 38.060886
Bool:BlockPlayers.bGenerateOverlapEvents False
Float:Base.LDMaxDrawDistance 15000.0
Float:Base.CachedMaxDrawDistance 15000.0
Bool:Base.bGenerateOverlapEvents False

ED_FacilityTurret_Burst

Control Default Value
Float:FireInterval 0.2
Float:TurretRotationSpeed 4.0
Float:InitialLockonDelay 0.0
Float:FoldOutTime 2.47
Bool:bNetLoadOnClient False
Bool:PointLight1.bUseInverseSquaredFalloff False
Float:PointLight1.LightFalloffExponent 6.0
Float:PointLight1.AttenuationRadius 200.0
Float:PointLight1.Intensity 15.0
Bool:PointLight1.CastShadows False
Bool:PointLight1.CastStaticShadows False
Bool:PointLight1.CastDynamicShadows False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 6.0
Float:PointLight.AttenuationRadius 200.0
Float:PointLight.Intensity 15.0
Bool:PointLight.CastShadows False
Bool:PointLight.CastStaticShadows False
Bool:PointLight.CastDynamicShadows False
Bool:ProjectileAttack1.ProjectilesIgnoreEachOther True
Float:Shield.LDMaxDrawDistance 15000.0
Float:Shield.CachedMaxDrawDistance 15000.0
Bool:Shield.bGenerateOverlapEvents False
Float:Timeline_0_Template.TimelineLength 0.4
Bool:FireWeaponGlow.AddFirstChannelAutomatically False

ED_FacilityTurret_Sniper

Control Default Value
Float:LockOnTime 0.5
Float:BurstInterval 1.5
Float:FireInterval 0.0
Float:TurretRotationSpeed 3.5
Float:InitialLockonDelay 0.0
Float:AimZOffset -15.0
Float:TargetLeadingStrength 0.5
Float:TargetLeadingResponsiveness 1000.0
Float:RaimainAfterShotTime 1.0
Float:TargetLeadingAfterLockonMultiplier 0.5
Float:TurningSpeedAfterLockOnMultipier 50.0
Float:PreLockonTargetChangeChance 0.11
Float:PreLockongTargetChangeRate 1.0
Float:IndicatorFlashTime 0.5
Bool:TrackTargetAfterLockon True
Bool:UseTraceForLockOn True
Float:IndicatorActivationDelay 2.1
Bool:InvulnerableOnInactive False
Float:FoldOutTime 2.3
Float:AimAcceleration 40.0
Bool:LockonParticles.bAutoActivate False
Bool:Beam.bVisible False
Bool:BeamLockOn.bVisible False
Bool:PointLight1.bUseInverseSquaredFalloff False
Float:PointLight1.LightFalloffExponent 6.0
Float:PointLight1.AttenuationRadius 300.0
Float:PointLight1.Intensity 15.0
Bool:PointLight1.CastShadows False
Bool:PointLight1.bVisible False
Bool:PointLight2.bUseInverseSquaredFalloff False
Float:PointLight2.LightFalloffExponent 6.0
Float:PointLight2.AttenuationRadius 250.0
Float:PointLight2.Intensity 20.0
Bool:PointLight2.CastShadows False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 6.0
Float:PointLight.AttenuationRadius 250.0
Float:PointLight.Intensity 10.0
Bool:PointLight.CastShadows False
Float:StaticMesh.LDMaxDrawDistance 12000.0
Float:StaticMesh.CachedMaxDrawDistance 12000.0

ED_InsectSwarm_Spawner

Control Default Value
Float:SpawnHeightOffset 150.0
Float:AlertDistance 0.0
Bool:CanFlee False
Float:NetUpdateFrequency 5.0
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Float:PointLight.AttenuationRadius 800.0
Float:PointLight.Intensity 2000.0
Bool:PointLight.CastShadows False
Float:Timeline_0_Template.TimelineLength 1.0
Bool:Timeline_0_Template.bLoop True

ED_EggSpider

Control Default Value
Float:DeathDuration 3.0
Float:MeshScale 0.6
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 40.0
Float:JumpAttack.MaxSurfaceAngle 35.0
Float:JumpAttack.MaxRange 230.0
Float:MeleeAttack.MaxRange 230.0
Float:PawnSensing.SightRadius 1500.0
Float:Sphere.SphereRadius 130.0
Float:DropShadow.CachedMaxDrawDistance 1300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_TunnelSwarmer

Control Default Value
Float:DeathDuration 3.0
Float:MeshScale 0.6
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 40.0
Float:JumpAttack.MaxSurfaceAngle 35.0
Float:JumpAttack.MaxRange 230.0
Float:MeleeAttack.MaxRange 230.0
Float:PawnSensing.SightRadius 1500.0
Float:Sphere.SphereRadius 130.0
Float:DropShadow.CachedMaxDrawDistance 1300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True